Typography first.
Type is the primary visual language. Layout, color and motion are arranged around it, not the other way round.
Typographic Universe
Yazan Nasser, Developer & Digital Designer
The profile issue
Issue Nº 01, pages 01 to 05
Yazan Nasser
Developer & Digital Designer
I design how things look, and I build how they work.
Page 01, the introduction
I'm Yazan Nasser, a developer and digital designer. This portfolio is set as a magazine: seven worlds, thirty-five chapters and four projects, held together by one idea, that typography can carry an entire experience.
5 questions
Q.How would you describe what you do?
A.Typography, editorial art direction, creative development and interactive visual experiences. Multiplied together, not added up.
Q.What matters most in the work?
A.Art direction, typography, motion precision, visual quality, performance and usability, ahead of the sheer quantity of effects.
Q.What is this portfolio?
A.A typographic digital magazine that happens to be a developer and digital designer portfolio.
Q.What will you never ship?
A.Ugly meshes, ugly movement, generic scrolling, repetitive templates and fake functionality.
Q.Why typography?
A.Because every letter is a decision. Type can be a headline, a texture, a mask or an architecture, and it still has to be read.
Read sideways
What this work refuses, and what it insists on.
Type is the primary visual language. Layout, color and motion are arranged around it, not the other way round.
A deliberate start, a deliberate end, and stillness between the moments that matter.
Art direction, motion precision, performance and usability come before the number of effects on a page.
Every interaction works, or it is not there. No dead buttons and no placeholder magic.
Multiplied, not added
The primary visual language.
Pages composed like a magazine.
Code used as a design material.
Things that answer when you touch them.